Rendering
Edges:
Primitive
Cube
Sphere
Cylinder
Size:
Planes
Grid:
Randomize
Symmetry plane
Anchor x:
Anchor y:
Anchor z:
Rotation X:
Rotation Y:
▲
▼
Delete
Symmetry plane
Anchor x:
Anchor y:
Anchor z:
Rotation X:
Rotation Y:
▲
▼
Delete
Symmetry plane
Anchor x:
Anchor y:
Anchor z:
Rotation X:
Rotation Y:
▲
▼
Delete
Symmetry plane
Anchor x:
Anchor y:
Anchor z:
Rotation X:
Rotation Y:
▲
▼
Delete
Symmetry plane
Anchor x:
Anchor y:
Anchor z:
Rotation X:
Rotation Y:
▲
▼
Delete
Symmetry plane
Anchor x:
Anchor y:
Anchor z:
Rotation X:
Rotation Y:
▲
▼
Delete
Symmetry plane
Anchor x:
Anchor y:
Anchor z:
Rotation X:
Rotation Y:
▲
▼
Delete
Symmetry plane
Anchor x:
Anchor y:
Anchor z:
Rotation X:
Rotation Y:
▲
▼
Delete
Add plane